BitmapData + PV3D = Fun!!!

This all started out by a back-end colleague mentioning he wanted to try something like this and I was thinking to myself that it shouldn’t be too hard to achieve.

I’m reading out colour values per pixel of an image that I’m externally loading. Based on that info I create a shitload of particles in papervision, the effect is quite cool, but needs to be taken much further from here. Imaging what fun stuff you can do with this!

See it in action: http://ansuz.nl/toys/particles_from_image/pv3d/main.swf

To my surprise this is still running at 30 fps with almost 2500 particles in the view, I guess I need to do some more testing to see how many particles we can really push in there.

A next step is going to try this with Flint (particles), because that can easily handle 10-15K particles!