{"id":208,"date":"2009-12-15T17:44:55","date_gmt":"2009-12-15T15:44:55","guid":{"rendered":"http:\/\/blog.ansuz.nl\/?p=208"},"modified":"2009-12-15T17:46:41","modified_gmt":"2009-12-15T15:46:41","slug":"glaze-game-and-physics-engine","status":"publish","type":"post","link":"http:\/\/blog.ansuz.nl\/index.php\/2009\/12\/15\/glaze-game-and-physics-engine\/","title":{"rendered":"Glaze: game and physics engine"},"content":{"rendered":"<p>Just stumbled upon this one. \ud83d\ude42<\/p>\n<blockquote><p>A game and physics engine for Flash including:<\/p>\n<ul>\n<li>Rigid Body Dynamics<\/li>\n<li>Scene management<\/li>\n<li>Line of sight<\/li>\n<li>User Input<\/li>\n<li>Scrolling<\/li>\n<li>AI<\/li>\n<\/ul>\n<\/blockquote>\n<p><strong>Project home:<\/strong> <a href=\"http:\/\/code.google.com\/p\/glaze\/\" target=\"_blank\">http:\/\/code.google.com\/p\/glaze\/<br \/>\n<\/a><strong>Example:<\/strong> <a href=\"http:\/\/home.planet.nl\/~borst595\/glaze.html\" target=\"_blank\">http:\/\/home.planet.nl\/~borst595\/glaze.html<\/a><br \/>\n<strong>Blog:<\/strong> <a href=\"http:\/\/yaa-blog.blogspot.com\/\" target=\"_blank\">http:\/\/yaa-blog.blogspot.com\/<\/a><\/p>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>Just stumbled upon this one. \ud83d\ude42 A game and physics engine for Flash including: Rigid Body Dynamics Scene management Line of sight User Input Scrolling AI Project home: http:\/\/code.google.com\/p\/glaze\/ Example: http:\/\/home.planet.nl\/~borst595\/glaze.html Blog: http:\/\/yaa-blog.blogspot.com\/<!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-208","post","type-post","status-publish","format-standard","hentry","category-actionscript-30"],"_links":{"self":[{"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/posts\/208","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/comments?post=208"}],"version-history":[{"count":3,"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/posts\/208\/revisions"}],"predecessor-version":[{"id":211,"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/posts\/208\/revisions\/211"}],"wp:attachment":[{"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/media?parent=208"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/categories?post=208"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blog.ansuz.nl\/index.php\/wp-json\/wp\/v2\/tags?post=208"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}