Archive for June, 2009

Flixel ‘game engine’

Monday, June 22nd, 2009

flixel is a completely free collection of Actionscript 3 files that helps organize, automate, and optimize Flash games; an object-oriented framework that lets anyone create original and complex games with thousands of objects on screen in just a few hours, without using any of the Flash libraries.

Looks pretty impressive and very interesting!

Links:

Augmented Reality revisited

Sunday, June 21st, 2009

It looks like Saqoosha hasn’t sat still over the passed few months and actually developed the FLARToolkit a bit further.

The guys at Squidder.com have actually done some interesting work with it, an AR drum kit and a desktop racer :)

My old neighbour couldn’t resist and use his face as a drum kit!

Fontmanager for Windows

Monday, June 8th, 2009

I’ve been on the lookout for a font manager for Windows for a while now and haven’t been able to find anything yet.
I also don’t want to install a billion fonts as this slows your machine down significantly.
A colleague sent me this article on “What slows Windows down?” and it contained the solution to my quest above.

If you need a font for something, you only need to open it in the Windows font browser and it should become available in your application until you close the font browser. Installing and forgetting about fonts is a very easy way to slowly degenerate your boot times.

Now this might not work if you use a lot of fonts all the time, but for me it seems like the perfect solution.